Getting started
Your first two weeks of vampire personal-horror
A calm onboarding path for new players and first-time Storytellers.
Day one
Agree lines and veils first. Then read a public lineage page such as Vampire: The Masquerade and skim our glossary.
Pick a scope
Readable handouts, clear remote audio, and content notes before bleak scenes—craft, not extras.
Teach the table
Primary publisher pages, folklore encyclopedias, and named safety-tool essays beat anonymous “edgy vampire tips.”
After session one
If a prop or motif fights the fiction, reassign it. Coherent play beats unboxing pressure.
One-page house rulings for hunger and secrecy calls. If a call repeats, ink it so the table trusts the process.
For one night: one hunger pressure players can push, one city complication, one safe off-ramp if the table needs air.
One-page house rulings for hunger and secrecy calls. If a call repeats, ink it so the table trusts the process.
Cite designers, artists, and safety-tool authors when you share chronicle tools.
One intimate scene with clear lines beats a binder of unread lore dumps on week one.
Related desks in this neighborhood
Horror siblings (Cthulhu, Borg, and related crates) share tone tools when your chronicle changes cities.